Well this was a rough but enjoyable lesson. Restarted it several times wasn’t happy with the angles of bounces and often tried to do so much there simply wasn’t time for it all. I also wanted to focus on some interesting interaction between the ball and one of the moving pieces of the obstacle courses rather than just smacking it or getting hit by it spinning.
The reason I did enjoy this despite the problems, was because I started to really get comfortable with the Graph editor in Maya. Now this doesn’t mean I like the graph editor in Maya, I think its annoyingly tedious and primitive with way to many steps for common functions and needs. That said I’m getting comfortable enough to work with it, and that was one of my goals in doing Animation Mentor, becoming more familiar and comfortable with Maya. Bret and I have been talking and we’ll be doing some comparisons and more indepth look at CINEMA 4D’s Fcurves to show some of the stuff we think Maya is lacking. That said I do love the Insert key function, its something greatly lacking in CINEMA 4D. To add a curve with no affect whatsoever on the curve is a great thing, and was essential in modifying my revisions of last weeks assignment below.
And of course we cannot forget Stu, this week he was devastated the poor guy

