This site is intended to be an open look at many softwares and render engines, and be more focused on techniques and workflows that a particular package. Hopefully the posts here will help artists get a better understanding of the approaches used at the Larger VFX studios, and give some insight on what of those approaches could be adopted by independents and boutique studios.


I am a Lighting TD in Vancouver Canada, currently at Image Engine. I’ve worked professionally as a Teacher, Support, Beta Tester for Multiple softwares, and as a Freelance Artist in various fields over the last 17 years. My current focus is on lighting workflows and practices and pushing studio pipeline and concepts to better streamline the process of rendering a beautiful picture so that artists can spend their time more on the art and less on the setup.