New Assignment and I feel good about this one. Stewie is meditating and then gets realizes he has a neighbor, good ol Tailor who startles him and scrambles to back away. the assignment I chose was to get up from sitting on the ground with the Stewie that has no arms (there fore no arms to assist in getting up making it more difficult.)
Planning for this was fun, a few near misses with my fireplace mantle but a lot of great off balance poses that I stumbles and managed to correct myself. Made for some great posing that I did over and over and over again with Stewie.
I’m now making heavy use of both the TweenKey and Anim Curve 3D plugins provided to AM students. The anim curve is like a much cooler version of the basic animation curves in C4D. Both have advantages and disadvantages. The main one in animcurve is that it often can corrupt the animation interpolation and if not caught before scrubbing, can freeze Maya. It is BETA after all.
I like that it can color the curves and show them all the time, and that when modifying keys along the 3D curve in the editor you have the actual axis gizmo to move along X Y and Z with more control. That said they are really slow and can often get in the way. Still I’d love to see MAXON developers take some time for once to enhance this feature which they’ve had for about a decade now with little or no change. (Bad as that may sound most apps don’t have such a feature built in at all really, including Maya)
Tween key is a handy little plugin for recording poses inbetween two other key poses, its pretty basic and simple I’d much rather be using tradigitools, but I will have to wait for them to get it working with Maya 2009. Basically these plugins let you record a pose at a specified fraction between the nearest two key poses. This offers a much more traditional type workflow like using drawings and favoring one key or the other. I love this workflow.