GDC is this week, and while MAXON does not have a booth again this year, Kris Orpilla from EA Sims Division will be doing a session sponsored by MAXON. I will be there as well to help Kris out and pay a visit to the EA Redwood Studio. If your going to be At GDC or in the area on Friday March 27th, I highly recommend getting a pass for this session. I know I’m excited to see how they are using BodyPaint 3D.
Real World Texture Painting Tips for Game Developers
Kris Orpilla (Character Artist, Electronic Arts)
10:30am – 11:30am Friday, March 27, 2009
Room 2000, West Hall, Moscone Center, San Francisco
Session Sponsored by MAXON Computer Inc
Session Description
Kris will reveal inhouse workflow from EA’s Sims Division, demonstrating how to create custom 3D textures – from reference material to hand-painted detail for next- and current-gen games. Using MAXON BodyPaint 3D he will reveal workflows used in house to quickly generate in-game assets such as those deployed on Sims Animals and other leading game titles, attendees will also learn how BodyPaint 3D easily integrates into current Photoshop, Maya, Softimage and/or 3dsmax workflows.
