Sep
01
2009
0

Cineversity Live Q&A Session

That is right Cineversity is taking the next step with Live Q&A’s starting off with the new Release 11.5. So feel free to hang out here you can see it below, click chat to post your questions, or if you want you can go to the Cineversity Live Page

This Presentation has now been moved to a new dedicated Cineversity Live page here at Kai The Stuff Guy.

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Sep
01
2009
0

Cineversity Goes Live!

Make sure to be here at 2pm PST today to see a live QA with Cineversity where you can ask your own questions about Release 11.5 and the Broadcast edition. I’ll be a host of course.

If you can’t make it, no worries we’ll be doing at least one more Thursday morning at 11am PST, so clear your schedule think up some questions ahead of time post them here tweet them to me or @maxon3d or just bring them with you to the QA and take your chances that we will be able to answer them for you. Cineversity Live will also be streaming our Siggraph 2009 presentations so you can see what you might have missed if you couldn’t make it to New Orleans.

Ahh and why not lets play with a little MoDynamics right:

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Jul
26
2009
0

Class3 Lesson4 Progression

What a crazy week, finishing one assignment and starting the next, getting into the FXPHD groove which is also helping me get back into CineMan, Cinema 4D’s RenderMan connection. Why spend all this time getting back into RenderMan with all this other stuff going on you ask? It is because Pixar has asked us to present at their booth again this year, and despite having barely touched it in 8 months there is just no way one can turn down an opportunity like that. SO that means reviewing everything to make sure I’m up to snuff on it all again.

So that means SIGGRAPH is a week away, and a lot of preparation still left for me to do. I’m not doing any demonstrations myself at the Maxon booth, just the Pixar demo so I’ll be a little more free than typical trade shows which is nice. It’s extra nice as it also means we have some really kick ass artists demoing at the MAXON booth again, just like at NAB, and I have to say I really like this approach to getting more studios involved in the main theatre presentations instead of mostly feature demos.

And Just like NAB MAXON and Kai the Stuff Guy will both be trying to keep everyone a little more in the loop via twitter so make sure to follow both of us.

Anyways here is Stewie shoveling

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Jul
19
2009
0

Class3 Lesson3 Progression

Okay I’ve been pretty bad the last Month, I went to New York for Promax BDA and haven’t gotten back into the Blogging groove since. My apologies, I will get the last few weeks posts up late tonight most likely, and I’ll have some more interesting news as well this week so keep an eye out for that.

This class we have the choice for 3 separate assignments or an animjam where all three assignments link together to with a single theme, hopefully telling some sort of story. I’m already at the refining stage of part 1 in which Stewie is shoveling snow and a snowball is on due course.

Anyways I”m off on a little Adventure for the day, need to get out of the house and away form the computers and TV, Crunching at work for Siggrpah and other projects along with trying to really shift over into being a manager and not a peer for my staff, along with Animation Mentor and now FXPHD (more on that in a later post) and I’ve just been killing myself. Time for a little relaxation.

Anyways here is Stewie Enjoy.

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Jun
07
2009
0

Class2 Lesson10 Progression

I’m grateful to have a mentor who’s is very prompt about getting our E-critiques done quickly, and offers not only a lot of comments about what is currently there, but direction about where you can take it. Mike liked the poop but took the idea a totally different direction where instead of just having the feeling something is there and being startled by it Stewie would smell something and then look around and when he see what it is, and scurry to get away.

So Monday night I had a choice to make either I take it this new direction drastically changing what I had and meaning a whole lot of new work or I keep polishing what I have. So I pulled an a late night till 4 AM reblocking the first half of the animation and boy am I glad I did. After our Awesome Q&A where mike did a walkthrough of how he animates, he took a quick look and offered me a little more guidance and This is what I got:

Now the concerning thing is that by this point in the assignment we should be at a semi finished state and the last week is supposed to be polishing, that final 10%, but for me it will be a lot more work, I’m way behind but I think the assignment will be much better for it.

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